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Setting Blueprints for Maya Part II Setting Blueprints for Maya Part II
Posted by: PolyNurb

Video duration: 345 seconds

This is part two in a two video series on how to set up blueprints for use in Maya. This is the method a modeler would use to begin modeling out a character inside of Maya. I am using a character sheet drawn by J. Randy Hayes as reference for purely educational use.

Related: 3d, blueprints, maya, photoshop, polygons

Laying Out UVS on Polygon Objects for Texturing Laying Out UVS on Polygon Objects for Texturing
Posted by: PolyNurb

Video duration: 517 seconds

This is a short video tutorial on how to lay out UVs on polygon objects. UVs are inherent on all polygon objects...before you "lay" them out they are basically a jumbled mess. By mapping them with projections ans sewing them together we can get a clean and even set of UVs for a polygon object.

Related: 3d, maya, polygons, texturing, uv

Normal Mapping inside of Maya Normal Mapping inside of Maya
Posted by: PolyNurb

Video duration: 340 seconds

This is a short tutorial on how to produce a normal map within Maya. It is also intended to be a very simple way to familiarize a person where normal maps are produced within Maya.

Related: 3d, mappping, maya, normal, polygons

Rendering in passes in Maya Rendering in passes in Maya
Posted by: PolyNurb

Video duration: 334 seconds

This is a quick down and dirty way to render out your CG scene in Maya in passes using Maya's render layers function. I don't cover the actual render layers in detail or the different types of passes you can do. It's a very basic introduction to get a person compositing together the passes in Shake or After Effects.

Related: 3d, composite, maya, polygons, render

Rendering Wireframes within Maya Rendering Wireframes within Maya
Posted by: PolyNurb

Video duration: 271 seconds

This is a quick tutorial on how to use Maya's Vector Renderer to render out wireframes of all your 3d meshes.

Related: 3d, maya, polygons, render, vector, wireframe

Using NURBS surfaces to produce Polygon Surfaces in Maya Using NURBS surfaces to produce Polygon Surfaces in Maya
Posted by: PolyNurb

Video duration: 428 seconds

This little demo is demonstrating how to make simple NURBS objects, how to sculpt them a little bit and then convert them into a usable polygon object. No knowledge of NURBS required.

Related: 3d, maya, nurbs, polygons

Basic Maya Camera Moving Basic Maya Camera Moving
Posted by: PolyNurb

Video duration: 111 seconds

This is a super basic video demonstrating the technique of moving your view around in the viewport of Maya. These are the function keys to translate (move around), rotate and dolly (zoom).

Related: 3d, basics, maya, tutorials

Setting up Blueprints for Maya Part I Setting up Blueprints for Maya Part I
Posted by: PolyNurb

Video duration: 279 seconds

This is part one in a two video series on how to set up blueprints in Photoshop for placement in Maya. This is the method a modeler would use to begin modeling out a character inside of Maya. I am using a character sheet drawn by J. Randy Hayes as reference for purely educational use.

Related: 3d, blueprints, maya, modeling, photoshop, polygons

Simple 3-Point Lighting in Maya Simple 3-Point Lighting in Maya
Posted by: PolyNurb

Video duration: 559 seconds

This is a very informal simple set-up demo for 3-point lighting inside of Maya. It's just the bare basics to help folks get some lights in their scenes.

Related: 3d, lighting, maya, rendering

Alpha Masks in Maya using Photoshop Texture Alpha Masks in Maya using Photoshop Texture
Posted by: PolyNurb

Video duration: 484 seconds

This demo will show how to add an alpha channel onto an image in Photoshop to mask (remove) any unwanted area on a file texture. This demo is utilizes Maya and requires a basic knowledge of Adobe Photoshop.

Related: 3d, 7.0, adobe, alpha, masks, maya, photoshop, polygons, texturing

Using Mudbox Stamps, Stencils and Brushes Using Mudbox Stamps, Stencils and Brushes
Posted by: PolyNurb

Video duration: 266 seconds

Intro to using Mudbox's brushes, stamps and stencils.

Related: 3d, mudbox, polygons, sculpting

Maya Render Settings Maya Render Settings
Posted by: PolyNurb

Video duration: 551 seconds

A simple video demo to show some basic render settings. How to change the settings to obtain the right image size and quality you need.

Related: 3d, maya, polygons, render

Creating and Saving Custom Shelves in Maya Creating and Saving Custom Shelves in Maya
Posted by: PolyNurb

Video duration: 414 seconds

This is a short tutorial demonstrating how to create shelf buttons and how to save those custom shelves embedded within the maya file type.

Related: 3d, maya, modeling, polygons, tutorial

Basic Maya Camera Creation Basic Maya Camera Creation
Posted by: PolyNurb

Video duration: 286 seconds

This is a short demo of how to create a camera inside of Maya and how to look through it. I also cover moving the camera, rotating it and locking it in place.

Related: 3d, camera, full, maya, polygons, sail

Laying out UVS on polygon objects Part II Laying out UVS on polygon objects Part II
Posted by: PolyNurb

Video duration: 442 seconds

This is a addition to the last video of laying out UVS on polygon objects. This video goes a little more in depth on how to sew together UV patches efficiently and how to relax and unfold them to get a more even and relaxed pattern on the mesh.

Related: 3d, maya, polygons, uv
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